# Understanding the concept of Geometry nodes

Introduction to geometry nodes

To generate 3D objects and scenes, geometry nodes function as a tree of connected data blocks that can be merged in many ways. The final output of the result can then be changed by manipulating and repositioning these chunks of information utilizing a non-destructive procedural workflow.

What you’ll learn

• Students will get to learn an overview in geometry nodes what its about.
• Students will get to be creative and wild and make their own animations from geometry nodes.
• Students will be able to differentiate geoemtry nodes with other aspects in blender.
• Students will be able to teach others about geometry nodes.

Course Content

• Introduction –> 1 lecture • 1min.
• Nodes –> 4 lectures • 49min.
• Outroduction –> 1 lecture • 1min.

Requirements

To generate 3D objects and scenes, geometry nodes function as a tree of connected data blocks that can be merged in many ways. The final output of the result can then be changed by manipulating and repositioning these chunks of information utilizing a non-destructive procedural workflow.

Well, it’s still crucial to understand the conventional approaches to 3D modeling. The finest procedures for making objects and scenes in programs like Blender are becoming increasingly crucial for aspiring 3D artists. A completely new method of making such objects and scenarios is made available with the introduction of geometry nodes.

A node system in Blender is made up of various data blocks, each of which can have inputs and outputs. These input and output sockets can be used to link the nodes together. eventually arriving at an output, a unique node. The object or scene will receive the data gathered from the complete node tree through that output.

Each of our nodes serves a specific function and has a distinct set of values and characteristics. Your 3D model’s outcome can be altered by changing the values of just one node. Another technique to alter the geometry of an item and how it appears in the 3D viewer is to alter the way your nodes are connected. Because of this, there are an infinite number of ways that we may use geometry nodes to create objects and even whole scenes.

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